Here’s a lil clip of how we celebrated Scott Quinn’s birthday on tour after a whole day of filming spots in Athens. - Joe Atkinson.
Here’s a lil clip of how we celebrated Scott Quinn’s birthday on tour after a whole day of filming spots in Athens. - Joe Atkinson.
Featuring Joe Atkinson, Julien Cudot, Nicolas Servy, Diaby Diako & Antony Pottier.
More Media
Oh, the beloved game of B.L.A.D.E., this time in the BLADE WORLD SERIES, uber-officially hosted by USD Skates. The first episode features the Canadian powerhouse Eisler playing against his best buddy Worapoj Boonnim from Thailand.
The game was held at the infamous Krabi bamboo box on USD Aeon skates (both on Aeon 60). The only rule was “no 360s”, the game is on! Thanks to AJ Stine & Rob Kellett for filming.
Bamboo Blading! Richie Eisler has a new bamboo toy, check this Trick of the day in Thailand. Video on Instagram.
Join our little adventure as we spend a week shooting in Malaga – home to an abundance of spots and good vibes! – Jonas Hansson.
B-Roll
On a Roll will be released in early access on Steam August 30th 2017. This will be an almost final version, at the same time an external company will start the porting process to PS4 and Xbox One.
Since the Quality Assurance process for both platforms can take between 3 to 6 months the possibility exists that it will not be ready before the end of 2017. We really do wish it could be sooner, but we’ll have to settle for a final console release of February 2018.
Based on the results of our recent poll, it turned out that the vast majority of fans wants to play the game on either PC/Mac, PS4 or Xbox One. because there were very few people interested in the other platforms and since some of those platforms are also becoming quite out-dated performance-wise, we unfortunately had to decide not to port the game to these platforms.
I want you to know that while it seems like developing On a Roll is taking forever. We have our reason for it, which is the same as it was when I started developing the very first prototype way back in 2011 all by myself: I want to make the best inline skating game I possibly can given the limited resources I have. Currently there’s still only 2 people developing On a Roll. All I can tell you is: that’s not a lot :). So thank you guys for being so patient with us. I promise we’ll make it worth it!